December 3, 2007

Mixed martial arts has 1st death with Houstonian

via Houston Chronicle:

Mixed martial arts has 1st death with Houstonian

Houston mixed martial artist Sam Vasquez died Friday, more than five weeks after he was critically injured in a bout.

He was 35.

Vasquez is the first mixed martial arts fighter to die after suffering injuries in a sanctioned bout. American Doug Dedge died in 1998 after being knocked out in an unregulated fight in the Ukraine.

Vasquez was hospitalized after being knocked out in the third round of a fight against Vince Libardi of San Antonio at the Renegades Extreme Fighting show Oct. 20 at Toyota Center. He lost consciousness and suffered a seizure immediately following the knockout. Vasquez had been in intensive care at St. Joseph Medical Center in Houston before being transferred to a local hospice last Monday.

The Harris County Medical Examiner’s Office confirmed Vasquez’s death. The cause of death is still to be determined.

“It’s a terrible thing; a rare thing,” said Lewis Wood, who assisted with preparations for the fight but was not Vasquez’s primary trainer. “Obviously, injuries are common, but no one ever expects anything like this to happen. He was the nicest guy in the world. This is a hard one for everyone who knew him.”

While hospitalized, Vasquez suffered a massive stroke. According to comments posted by Vasquez’s wife, Sandra, to a forum on www.txmma.com, Vasquez was in a medically induced coma and had undergone two surgeries to remove blood clots in his brain. As with all combat-sports bouts sanctioned by the Texas Department of Licensing and Regulation, Vasquez was required to be medically cleared to fight.

Renegades promoter Saul Soliz has been staging professional and amateur shows in Texas since 2000. He had the necessary license from the TDLR to stage the event. Calls to Soliz were not returned.

Vasquez is survived by his wife and a son.

January 16, 2007

The UFC Returns to Videogames

from IGN

The UFC Returns to Videogames

The higher ups at THQ have informed IGN that it will announce a brand new licensing deal tomorrow (January 16) that grants the Agoura Hills-based publisher the rights to release videogames based on Zuffa LLC’s Ultimate Fighting Championship. This agreement will last through the end of 2011 and applies to PC, handheld and console platforms. The rights also incorporate online, multiplayer and downloadable capabilities.

“Ultimate Fighting Championship and THQ represent the perfect marriage of rich content and proven development capabilities,” said Kelly Flock, executive vice president of worldwide publishing, THQ. “The UFC brand has seen tremendous growth in recent years with wild popularity among the core gaming demographic. This relationship serves as an extraordinary addition to THQ’s world-class license portfolio as we continue to expand our competitive sports offering.”

“Interactive is a critical opportunity for us to expand the Ultimate Fighting Championship brand,” said Dana White, UFC president. “Our goal for the UFC games is to give our growing, global fan base the opportunity to experience the most exciting live sporting event in the world — the UFC. THQ’s unparalleled development and pedigree in the fighting/action-sports genre, in addition to their leading position as a global publisher, makes them our best partner to deliver on this objective.”

Few details about the UFC games were given as we went to press, but we do know that the products will include current and former stars and champions from throughout the franchise’s history. The developer, release date, and specific systems are still a mystery.

For more on what this agreement means for THQ and the UFC, IGN Xbox’s Douglass C. Perry spoke with THQ EVP Kelly Flock.

IGN: This isn’t the first time THQ has handled a mixed-martial arts game. What does this mean for THQ? What makes this announcement and this decision so important?

Kelly Flock: The previous games we did were picked up from Japan, and they were based on Pride FC. These games are a different story. What’s happened since then is that the popularity of the UFC has really kicked into gear. It’s amazingly popular right now. We saw the numbers, how it was taking off, how our demographic was interested, and we felt like it was time to bring it back to the interactive arena. The response from people we know about it all think this is a great move.

IGN: Wrestling and fighting games are always the toughest to make because they require tight, smart mechanics. What makes you believe that you can create a title that relies on the hardest aspects of both sports and pull it off in a single game?

Flock: It’s true. The graphic side is tough to handle. We’re already heavily into research and development on the game, and with our experience in the wrestling arena, we should have a winner on our hands.

IGN: Who is developing it?

Flock: Who is the developer? We can’t say yet. We can’t reveal anything about that just yet. That announcement is for another time. But we’re well aware of this difficulty to made this game work out, especially the mechanics, and Zuffa, LLC was also aware of this when they picked us to publish their game.

IGN: What kind of access will THQ have to all of the UFC fighters?

Flock: We’ll have access to both past and present fighters, giving us quite a bit of athletes with whom to work. This UFC game will be structured with current talent, UFC locations, and the Octagon. Not to be coy here, but we do have a lot more to announce, just not at this time.

IGN: Your announcement includes next-gen systems, PCs, handhelds, and wireless games. Does it make sense to bring a UFC game to the PC and handhelds?

Flock: Sure it does. We do really well with PC games in Europe and you know how strong our history with handhelds is. To be honest, it’s hard to tell right now how all the games on the various systems will work, but we’ll make it happen. We’ll create the right games for the right systems.

IGN: How popular will UFC be in countries other than the U.S.?

Flock Right now, the UFC’s strength is in North America, but when we bring it to market this UFC game will have more of a global presence.

IGN: What are the two or three most important elements of your announcement?

Flock: It’s a huge announcement because most of the active videogame publishers were after the license. But Zuffa selected us. That’s the biggest element of our announcement. The reason THQ got the license was because we were the ones most passionate about it. We have a big presence in the category and we have a couple people internally at THQ who really get it. We really understand the property, its value. We know how to launch these kinds of games, and we have the ability to execute. That’s why Zuffa picked us; that’s why it’s important.

IGN: Will this be an annual game?

Flock: That’s our expectation. UFC lends itself to an annual update, so we expect to have annual iterations of the game with new features, updated and upgraded graphics and gameplay, the whole deal.

IGN: In your opinion, what will the ESRB rate it? The sport of UFC is brutal and bloody. People get their faces beaten in, suffer broken noses, and break bones all the time. Are you going to try and recreate the game in a realistic fashion?

Flock: We don’t know what the rating is because we haven’t submitted it to the ESRB, but rest assured, we won’t hold back any punches. We’re going to give gamers a really great recreation of the UFC experience in a videogame, and if the ESRB deems this an M game, so be it. That’s not really a concern of ours. We want to make a great game first and foremost.

January 12, 2007

Fedor Emelianenko staying with Pride FC

from Brawl Sports

Fedor still full of PRIDE

Fedor Emelianenko is staying put.

The world’s top-ranked MMA heavyweight has signed a contract extension with PRIDE FC that will keep the Russian in the Japanese promotion.

The signing was made official on the PRIDE Web site without providing terms of the agreement. Signing Fedor is huge for an organization that has shown weakness after being the dominant player in MMA for years.

PRIDE was taken off Japan’s largest free TV network - Fuji TV - in 2006 amid an investigation by Japanese authorities into the promotion’s questionable business practices. Reported cash-flow issues followed and the year closed with one of its biggest stars, Mirko “Cro Cop” Filipovic signing with the UFC.

Losing Fedor would have been a crippling blow for PRIDE. Now, he’ll fight exclusively for the promotion after he moonlights in a “one-fight stand” for BodogFIGHT against Jeff Monson in March.

With Fedor re-upping with PRIDE, the UFC is denied a key opportunity to further solidify its heavyweight ranks. UFC’s Dana White might be out to take over the MMA world, but he’ll have to do it without the services of one of the biggest names in the sport.

The development also could mean that Cro Cop jumps back to PRIDE after fulfilling his two-year UFC commitment. The Croatian badly wants another crack at Fedor and given the unwillingness of the promotions to collaborate on a PRIDE versus UFC event, it’s likely Cro Cop would have to re-join PRIDE to swing again with his No. 1 rival.

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